Resident Evil 7: Biohazard
I have played some games that have made me jump over the years, but Resident Evil 7: Biohazard took it to a whole new level. Resident Evil for 4,5 and 6 did take a more action route to the gameplay. Resident Evil 7 though brought the horror back as well as changing the perspective.
I got very invested in the story of Resident Evil 7: Biohazard right from the start. You are playing as a guy called Ethan whose significant other Mia went missing around three years ago. One day, Ethan gets a really weird video from her telling him that she is not only alive but that she is being kept somewhere and for him to come.
The place Mia is being kept is this old, dilapidated and creepy as hell plantation in the South. To say that Ethan has stumbled into a real mess of a situation is a massive understatement. He finds Mia and she is clearly different and worried about someone called “daddy” coming. Turns out Daddy is the patriarch of the Baker family and these people are crazy, messed up and there is more going on here than you first think.
I was very impressed with the storytelling in Resident Evil 7: Biohazard. Just when you think you have it all fully figured out the game throws a twist at you that for longtime fans is pretty awesome.
Resident Evil 7: Biohazard is a fantastic looking game. Moving the game into the first person made for a very immersive experience. You really do feel like you are in the Baker home and the surrounding area. The house is very well detailed and there are all kinds of photos, newspaper clippings, and other stuff all around the house that make it seem really well lived in. The character models are great and they are not shy about getting into your face. My only little gripe about the presentation is the facial animations. They are not “bad” however, sometimes they do not match up to the words that are coming out and it can take you out of the moment.
The voice acting is amazing and each character feels like a real person. The whole sound of the game is great actually. There is not much in the way of music, but ambient sounds, as well as the creepy noises coming from the house, make you feel like you are there.
The shift to a first-person perspective for Resident Evil 7: Biohazard also changed up the gameplay considerably. This is a game that is played at a far slower pace than Resident Evil 6 was. I think that the game plays at a perfect pace, there is some puzzle solving that you will have to do. Finding keys, mixing items together, moving things around and so on. It is classic Resident Evil, but the change to the first person makes it feel brand new.
There is still some great action in Resident Evil 7. You have limited ammo and weapons that you can pick up to fight off the enemies, but this just makes you be more careful with what you have. I tended to try and avoid as many enemies as I could just in case something big and nasty came my way.
Resident Evil 7: Biohazard is not an overly challenging game on the easier difficulty settings, but if you move the difficulty up the enemy AI becomes much more aggressive. I like the different difficulty settings as it makes the game accessible for everyone.
Final Thoughts On Resident Evil 7: Biohazard
I really could not be any happier with what Capcom did with Resident Evil 7: Biohazard. They took a massive gamble changing the game as much as they did, but they pulled it off. This game is genuinely scary in places and has you on edge the whole time you play it. Add this to the puzzles, action and the engrossing story and you have a must play game.
Final Score: 9/10
- Resident Evil and FPS work great together
- The graphics are very well detailed
- The story is engrossing and has a great twist
- There is still some great action in this game
- Puzzles that make you think
- Some of the facial animations are a little off
- So far VR is only on the PlayStation version